# Buildings

*Buildings are crucial for improving your city and advancing in various areas of the game***.**&#x20;

These constructions require iron and wood to build. As you level up, the cost in resources and time increases, making strategic planning essential for efficient growth.

There are a some types of buildings:

* **City Hall:** This is the central building, serving as the cornerstone of all development. It determines the maximum level that other constructions can reach, making it a critical structure to upgrade strategically.

  Its cost is 20% higher compared to other buildings, reflecting its importance. However, the investment pays off—each level increase reduces the construction time for all other buildings, providing a significant advantage as you progress.
* **Mine:** Increases iron generatio&#x6E;**,** boosting your resource production and ensuring a steady supply for your advancements.
* **Farm:** Increases food generatio&#x6E;**,** boosting your resource production and ensuring a steady supply for your advancements.
* **Sawmill:** Increases wood generatio&#x6E;**,** boosting your resource production and ensuring a steady supply for your advancements.
* **Warehouse:** Store your resources and define their maximum capacity. Increase storage size with each level upgrade to accommodate more resources.\
  \&#xNAN;*Gold has no storage limit.*
* **Barracks:** Sets the maximum number of troops you can train simultaneousl&#x79;**.** Every 5 levels unlocks an additional training slot, allowing for greater troop production. Additionally, each level upgrade reduces the time required to train troops, boosting efficiency and readiness.
* **Housing:** Defines the maximum number of troops you can store at once.
* **Research:** At certain levels, you unlock the ability to research upgrades for your city, enhancing its capabilities and progress as you advance.


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